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Content


Eth Armor Upgrade Bug

Affects Realms and SP/Open
Due to a calculation skip, the ethereal bonus to defense is lost when upgrading any unique ethereal armor piece (belt, gloves, boots, armor, shield, helm). The item remains ethereal, but loses all defense bonuses. There is no fix at the moment.

From GoddessLeela/Leelality:
When a piece of armor is dropped, its defense is calculated in the following manner:
1) A random number is selected between the min/max base defense for that armor type.
2) If the armor has ED%, step 1 is ignored and the base defense is instead set to max+1
3) If the armor is ethereal, multiply the base defense by 1.5
4) ED% is applied as a multiplier on base defense
5) Defense+X is added
... and you have the final, displayed defense rating for armor.

Now, for the bug: when you upgrade unique armor, steps 2 and 3 are skipped when calculating the new defense.

Many armors which have elite min not much above exceptional max will not benefit much from the upgrade, and will probably not be worth upgrading at all considering the rune cost and str/level reqs. *Ethereal* versions of armor are even less worthy to upgrade, as they lose the 50% bonus and can often end up with *lower* defense and have higher reqs. Not a good deal. :-

**********
From Scythetleppo:
If u use the cube formula:
1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + *Normal* Body Armor = Socketed Body Armor of same type

Random number of sockets 1-Max.
You will get 50% more def on all ETH armors.
Ethereal bonus is 50% and the bugged Ethereal armor bonus is 100%.
If you found Ethereal boneweave that had 750 defense, this would become 1000 defense.

500 base defense makes 750 defense ethereal, and 1000 defense bugged ethereal

it does work with shields and helms...
1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm = Socketed Helm of same type
1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield = Socketed Shield of same type


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| [1] | 2 | 3 |
victor
07 Apr 2010, 01:16
could you do this with socketing quest in act 5
monkey-nuts
15 Feb 2010, 21:36
How do I up an eth weapon and put sockets in it?
crazy
14 Feb 2010, 04:24
Bobby
11 Feb 2010, 01:11
Hey i have a eth 30s sacred armor n tried the tal thul ptopaz with it n dident work. is this because its already socketed?


it only works on items with NO SOCKETS the recipe ADDS teh Sockets
Bobby
11 Feb 2010, 01:11
Hey i have a eth 30s sacred armor n tried the tal thul ptopaz with it n dident work. is this because its already socketed?

23 Jun 2009, 06:15
X, if you read his post carefully you will see that AchieverofGodliness did not in any way imply that someone who uses correct grammar is a nerd. He only clarified that it is not at all insulting to have your grammar criticized by one.

"Education is a progressive discovery of our own ignorance."
-Will Durant
X
09 May 2009, 06:34
AchieverofGodliness - Using correct grammar doesn't make someone a nerd. If anything it shows they can communicate correctly, without making a mockery of themselves. It's sad that this world is full of moronic slavering douches like you.
Niko
07 Mar 2009, 18:07
I have 4os Ap Armor No ETH

how can i up'd the def ?? plz
AchieverofGodliness
16 Jul 2008, 21:40
LOLMORON, does it really matter whether or not he spells it right? The only thing needed is a general idea of what he means. It's not very insulting to have some nerd behind a computer criticize your grammar.
J
08 Jul 2008, 23:06
Does this work with ethereal weapons too? Or only armor pieces?
Bust
23 Jun 2008, 23:47
Do those cube recipes about socketing work?
LOLMORON
11 May 2008, 06:02
You spelled "kindergarten" wrong. Congratulations.
Aegin
16 Apr 2008, 09:10
So for example, if the 50% ethereal defence bonus is lost when upping an ethereal exceptional unique to an elite, is there any difference between upgradng an ethereal 200ed guardian angel or a normal 200ed guardian angel, if the new base defence for both are rolled as exactly the same?
Huh?
02 Mar 2008, 16:29
(max def+1) * (max def-1) = 550? (x2) + 4 (230-0.005) = the value of the armor.
coffeejunkie
21 Feb 2008, 09:12
the calculation of bugged eth def is: base def * 1.5 (for eth) *1.5 (bug)

so an armor with 500 base def comes to 1125
Ikbosh
18 Feb 2008, 05:59
Thankyou Goddess Leela This Little Info has Helped me a bit, Now i Understand when People say Bugged Ethereal. and i Find it sad how people swear in this.
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